class A {

public:

templete< typename T>

void set(T* fnClass, void(T:: *fn)(unsigned int, float, void*), unsigned int _i, float _f, void* p) {

fn = std::tr1::bind(fn, fnClass, _1, _2, _3);

i = _i;

f = _f;

p = _p;

}

std::tr1::function<void (unsigned int, float, void*)> fn;

unsigned int i;

float f;

void* p;

}


class B {

B(){

a.set(this, &B::Callback, 0, 0, 0);

}


void Callback(unsigned int i, float f, void* p) { }

private:

A a;

}

Posted by 명혀니
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